Diamond Rush began as a passion project in a small flat in London back in 2015. Founders Emily Richardson and James Cooper, both former employees at major gaming studios, decided to combine their expertise in puzzle mechanics and visual design to create something truly unique in the mobile gaming space.
What started as a two-person operation quickly grew as the prototype gained attention from early testers and investors. By 2017, Diamond Rush had secured its first round of funding and expanded to a team of ten dedicated developers, artists, and puzzle designers working from a converted warehouse in East London.
The game's official launch in 2018 exceeded all expectations, reaching over one million downloads in the first month alone. Players were captivated by the perfect balance of challenging puzzles, stunning visuals, and the addictive diamond-collecting mechanic that became our signature.
Today, Diamond Rush has evolved into a global phenomenon with over 50 million players across 120 countries. Our team has grown to 35 talented individuals who continue to push the boundaries of what's possible in mobile puzzle gaming, while maintaining the core values that made the original game so special.